HL2 Porn. After homework was finished for the night.
The default parameters for lens warping are a little bizarre - if you look at the screen shots you can tell that the eye position is asymmetric and the warping offsets are different. Since they don’t have a calibration utility in it yet. my guess is I’ll have to pull the TF2 config file and jack parameters out of it in order to not have double vision when looking at the HUD or anything super close. It might also reduce eye strain a little bit.
Still, pretty nifty. The benefit of games like HL2 and TF2 is they were designed for computers with lower resolution displays anyways, making them actually look pretty nice on the Oculus Rift Dev Kit. Still a little weird in places (player character elbows are freakishly far out, and character models are just too damn skinny) but whatever.
Meet the Pyro
I finally played as the Pyro tonight, and it was everything that this video made it out to be.
- ms: I may have just checked to make sure my turret is off so it can't see what I'm doing to it's comrades
- ms: I am not cut out for soldiering. I've decided. :-p
- ms: Also, I just found the graffiti about the companion cube
- ms: And now I have a sad.
- ms: Like, a hardcore sad
- ms: "I thought the cube would last forever. I was wrong."
- ms: Maybe I should drink less?
- ms: :-p
- dg: you do realize this is probably going on tumblr?
- dg: :P
- ms: No?
- ms: But I am opting to drink more
- ms: YOU MONSTER
This was floating around reddit last week, but I finally found where it came from. It turns out it was 3D printed and the instructions are up on Instructables. From the source:
In this instructable I will show you how to make a fully 3D printable GlaDOS from Portal (1 and 2), that is also a lamp and can be converted into a robotic arm (how much cooler does it get), With a superled in the eye (this much cooler).
I have never wanted a 3D printer more than I do right now…